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Re: [MUD-Dev] Wild west (was Guilds & Politics)
- To: mud-dev#null,net
- Subject: Re: [MUD-Dev] Wild west (was Guilds & Politics)
- From: Stephen Zepp <zoran#enid,com>
- Date: Wed, 10 Dec 1997 18:09:31 -0600
[snip]
>Problem is, you just cannot count on it.
>
>I think that code-based law enforcement in certain areas will provide newbies
>with a sense of safety and social RPers with undisturbed play.
>OTOH, the lack of it in other areas may create either lawless zones or,
>eventually, player-run societies.
Umm, and this is bad? :) That's my entire goal...player run societies :)
>--
>Have fun,
>Alex.
>
>
Zoran
- Thread context:
- [MUD-Dev] Wild west (was Guilds & Politics), (continued)
- [MUD-Dev] Wild west (was Guilds & Politics),
Maddy maddy#fysh,org, Wed 10 Dec 1997, 16:36 GMT
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Stephen Zepp zoran#enid,com, Thu 11 Dec 1997, 00:08 GMT
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Mike Sellers mike#online-alchemy,com, Fri 12 Dec 1997, 01:05 GMT
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