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Re: [MUD-Dev] Status visualization Was: UI Issues: Anti-scripting techniques




On 03/12/97 at 08:21 PM, Vadim Tkachenko <vadimt#4cs,com> said:

>In my model, properties are unlimited in number, ordered in a tree-like
>fashion, every leaf, as well as a node, can have a value, nodes have two
>- literal and weighted. Thus, it's difficult to estimate a complete
>picture even roughly without spending significant time walking that tree
>(right now I'm talking about the graphical client) - it's impossible to
>have just a small panel with up to 5-10 stats and values, the number of
>properties, once again, is unlimited.

>So, the next idea was to create some sort of a visualization for that
>tree which will reflect, at least approximately, a current status.

Get and read some of Tufte's books.  He has some very good stuff on
interfaces and representations in this area/  Sorry can't pass on any
definitived -- Ijust got them myself.

>Thus, the result is a visualization using which you would be able to tell
>your (other object's) exact property breakdown, at least approximate,
>almost instantly (like the artificial horizon in the modern aircrafts,
>which can give you the estimate on dozen different parameters at one
>glance).

>Any comments?

I understand, appreciate and agree with the problem -- I have it myself
for a somewhat more internally complex model.  My current solution?  I
don't even try to do anything -- I just don't report the current state of
the skill web in any form.  I originally took this tack purely as I didn't
have a clue on how to approach the area -- I now wonder if it really isn't
the appropriate answer.  Hiding the data can make for a much more
interesting time in some ways.

-- 
J C Lawrence                               Internet: claw#null,net
----------(*)                              Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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