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Re: [MUD-Dev] Wild west (was Guilds & Politics)
- To: mud-dev#null,net
- Subject: Re: [MUD-Dev] Wild west (was Guilds & Politics)
- From: Ola Fosheim Grøstad <olag#ifi,uio.no>
- Date: Sat, 13 Dec 1997 20:30:04 +0100 (MET)
Derrick Jones <gunther#online1,magnus1.com> wrote:
>Personally, I'd make my selection, log _everything_ that player does for a
>week or two (just to make sure), then invite the player to join the staff
>after the logs had been thorougly reviewed. Time consuming, but you'll
>get a lot better view of your potential staffers this way.
I find logging everything without warning to be rather immoral. In my
country it would most likely be a crime. Respecting players privacy
is for me an unbreakable rule. In a commercial system this should be
paramount.
(A nasty sideeffect is that rumours about admins snooping on players
is likely to wreck player loyalty)
Ola
- Thread context:
- Re: [MUD-Dev] Wild west (was Guilds & Politics), (continued)
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Matt Chatterley root#mpc,dyn.ml.org, Fri 12 Dec 1997, 07:52 GMT
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Derrick Jones gunther#online1,magnus1.com, Sat 13 Dec 1997, 06:02 GMT
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Richard Woolcock KaVir#dial,pipex.com, Sat 13 Dec 1997, 18:41 GMT
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Matt Chatterley root#mpc,dyn.ml.org, Sat 13 Dec 1997, 19:15 GMT
- Re: [MUD-Dev] Wild west (was Guilds & Politics),
Ola Fosheim Grøstad olag#ifi,uio.no, Sat 13 Dec 1997, 19:21 GMT
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