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Re: [MUD-Dev] AI Nodes (was: Attributions vs brainstorming ...)
On 29 Dec 97 at 11:08, s001gmu#nova,wright.edu wrote:
> On Sat, 27 Dec 1997, Jon A. Lambert wrote:
> > How do AI nodes work? That's one topic I haven't a clue on. The only
> > poster I'm aware of who seems to have a good handle on this is Nathan.
> > After exploring some of the AI/ANN web sites, I think I understand why
> > why there hasn't been much in-depth discussion of the topic.
>
> I hate posting "me too!" messages, but here I think I will. I have, at
> best, only a _very_ vauge idea what you mean by AI Nodes and/or ANN
> (Artificial Neural Nets?). I'd love to see a fairly in depth discussion,
> preferably starting with an intro (not all of us can take the time to stay
> current on this list AND surf the web for info on topics discussed ;).
> Sample code would be lovely too. :)
>
Here's a link that has tutorials and
links to some samples: <http://206.107.246.21/packhste/5/>
--
Jon A. Lambert
"Everything that deceives may be said to enchant" - Plato
- Thread context:
- Re: [MUD-Dev] Attributions vs brainstorming ( or, JC vs Z :) ) (, (continued)
- Re: [MUD-Dev] Attributions vs brainstorming ( or, JC vs Z :) ) (,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 27 Dec 1997, 02:18 GMT
- Re: [MUD-Dev] Attributions vs brainstorming ( or, Z, DOWN FOR THE COUNT! :) ),
Stephen Zepp zoran#enid,com, Sat 27 Dec 1997, 03:54 GMT
- Re: [MUD-Dev] Attributions vs brainstorming ( or, Z, DOWN FOR TH,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 27 Dec 1997, 07:58 GMT
- AI Nodes (was: Attributions vs brainstorming ...),
s001gmu s001gmu#nova,wright.edu, Mon 29 Dec 1997, 14:42 GMT
- Re: [MUD-Dev] AI Nodes (was: Attributions vs brainstorming ...),
Jon A. Lambert jlsysinc#ix,netcom.com, Tue 30 Dec 1997, 09:18 GMT
- Re: [MUD-Dev] Attributions vs brainstorming ( or, Z, DOWN FOR THE COUNT! :) ),
Michael Hohensee michael#sparta,mainstream.net, Sat 27 Dec 1997, 17:54 GMT
Re: [MUD-Dev] Wild west (was Guilds & Politics),
Ola Fosheim Grøstad olag#ifi,uio.no, Sun 21 Dec 1997, 22:00 GMT
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