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Re: [MUD-Dev] Unreal



On  9 Apr 98 at 10:41, J C Lawrence wrote:
> 
> It requires very little stretch to see making a MUD atop this sort of
> base.  
> 
> Will the first *usable* VR application be a Wolf3d/Doom/Quake/Unreal
> clone?  It looks like 1st person gore fests will drag VR into
> feasability in the same way that porn made 'net payments feasible.
> 

No.  But you're very, very close.  First-person gore fests WITH 
heaving bosoms and buffed pects.  That would be an instant mega-hit.  
:)

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