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Re: [MUD-Dev] There can be.. only ONE!



On 06:26 PM 4/11/98 +0000, I personally witnessed Matt Chatterley jumping
up to say:
>
>A PK-only game set in an arena [...] The only form of persistance in your 
>character are the name (basically the fact that the character exists), and 
>your score (number of kills, number of deaths, login time).
>
>Weapons are strewn throughout the arena, players pick them up and use them
>as they run around maiming and generally destroying each other. When a
>player dies, his equipment held is randomly redistributed around the
>arena, and the player is placed in a 'safe' room until they choose to
>re-enter the game.

This.... sounds.... very.... familiar....

~
+speed
+mlook
impulse 5

;>




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