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Re: [MUD-Dev] Personality modelling
On Sat, 11 Apr 1998 17:40:50 PST8PDT
Oliver Jowett<oliver#jowett,manawatu.planet.co.nz> wrote:
> [Jon A. Lambert:]
> http://www.erasmatazz.com/Library/JCGD_Volume_7/Personality_Modelling.html
Utter fascinating web site. I'd forgotton Crawford's "The Art of
Computer Game Design":
<URL:http://vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html>
Quite a seminal document. A definite must-read for this group (yes,
'dats a hint folks).
> The main page is http://www.erasmatazz.com/Library.html - a lot of
> interesting game design discussion in general there. Many of the
> Erasmatron essays cover personality AI issues too.
<nod> I'm working my way thru the JCGD pages. Lotta good stuff.
I'll excerpt here as I get the chance.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- Re: [MUD-Dev] There can be.. only ONE!, (continued)
- Personality modelling,
Oliver Jowett oliver#jowett,manawatu.planet.co.nz, Sun 12 Apr 1998, 00:36 GMT
- META: Web futures and the demise of MUD civilisation as we know it.,
coder coder#ibm,net, Sat 11 Apr 1998, 22:04 GMT
- Seductions of Sim: Policy as a Simulation,
Jon A. Lambert jlsysinc#ix,netcom.com, Fri 10 Apr 1998, 17:55 GMT
- Re: [MUD-Dev] GRUMPS,
maddog maddog#best,com, Fri 10 Apr 1998, 06:05 GMT
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