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[MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map coordinates
- To: mud-dev#kanga,nu
- Subject: [MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map coordinates
- From: s001gmu#nova,wright.edu
- Date: Thu, 23 Apr 1998 13:20:20 -0400 (EDT)
- Delivery-date: Thu Apr 23 10:22:37 1998
- Delivery-date: Thu, 23 Apr 1998 10:22:37 -0700
- Envelope-to: claw#kanga,nu
- Reply-To: mud-dev#kanga,nu
- Sender: "Petidomo List Agent,,,," <petidomo#kanga,nu>
On Wed, 22 Apr 1998, John Bertoglio wrote:
>
> -----Original Message-----
> From: Nathan F Yospe <yospe#hawaii,edu>
> To: mud-dev#kanga,nu <mud-dev#kanga,nu>
> Date: Wednesday, April 22, 1998 6:56 PM
> Subject: [MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map
> coordinates
>
>
> :On Wed, 22 Apr 1998, John Bertoglio wrote:
> :
> ::Graphic wizards please take a look at this problem. I suspect the
> ::solution is trivial but it is beyond me!
> :
> ::Here's the problem:
> :
> :First off, could you please, PLEASE not use that dual html mailing?
> :And for those who replied in the same - some of us DON'T use browsers
> :to read mail.
>
>
> My mistake. Won't happen again.
Thanks. As one of that 'some of us', I appriciate it. :)
> The data is stored in a VisualFoxPro table as integers. Essentialy,
> the system takes HTML form input and outputs database reports formated
> in HTML. What I was hoping to to do was find a graphics format that
> would accept a series of strings, something like:
> 1,1,FF0000,;1,2,00FFFF etc. where the first two numbers represented
> the x,y coordinates and the next string the RGB hex values. I could
> easily convert the coords to hex as well... Thank you for the help.
As Jon Leonard pointed out a couple messages ago, PPM is pretty easy.
Check out
<URL: http://www.dsc.ed.ac.uk/~mxr/gfx/2d/PPM.txt>
for a full description of PPM format.
<URL: http://www.dsc.ed.ac.uk/~mxr/gfx/2d-lo.html>
has a list of gobs of image formats.
LING: you may want to add that to the useful URLs section of the FAQ.
I know it's going in my bookmarks. :)
<OT>
> MUD-Dev: Advancing an unrealised future.
Every time I see this, I read it as 'Advancing an unrealistic future'.
heh. Mayhaps I will work on consciously overridign that... maybe not. ;)
</OT>
-Greg
--
MUD-Dev: Advancing an unrealised future.
- Thread context:
- [MUD-Dev] (fwd) CODE RELEASE: [client] Jcrossclient - java client to "crossfire",
J C Lawrence claw#under,engr.sgi.com, Thu 23 Apr 1998, 21:38 GMT
- [MUD-Dev] Re: Gentle Reminder,
J C Lawrence claw#under,engr.sgi.com, Thu 23 Apr 1998, 19:42 GMT
- [MUD-Dev] Re: Systems you use,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 23 Apr 1998, 17:07 GMT
- [MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map coordinates,
John Bertoglio alexb#internetcds,com, Thu 23 Apr 1998, 03:06 GMT
- [MUD-Dev] MAPPING: Creating a bitmaped graphic from map coordinates,
John Bertoglio alexb#internetcds,com, Thu 23 Apr 1998, 00:15 GMT
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