MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
[MUD-Dev] Re: Some essays I've written lately
On Fri, 8 May 1998 11:21:49 -0500
Koster, Raph<rkoster#origin,ea.com> wrote:
> A Story About A Tree - http://update.owo.com/essay1.shtml
In reference to our telephone conversation, a work-mate visiting from
out of state asked me what the "MUD" entry in my browser bookmarks
was. In explanation we ran headfirst into the chasm of the definition
of a MUD as purely game, or as a social reality. I did the usual
handwaving and story telling bit to illuminate, and didn't get farther
than a grudging, "Oh yeah, I guess."
I then passed over a hardcopy of the above.
"Oh! I get it now..."
You can lead a horse to water, but you cannot make it think.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
--
MUD-Dev: Advancing an unrealised future.
- Thread context:
- [MUD-Dev] Re: Some essays I've written lately, (continued)
- [MUD-Dev] Frandel 3D (fwd),
Holly Sommer hsommer#micro,ti.com, Fri 08 May 1998, 16:28 GMT
- [MUD-Dev] Some essays I've written lately,
Koster, Raph rkoster#origin,ea.com, Fri 08 May 1998, 16:23 GMT
- [MUD-Dev] Re: Character maintinence - expenditure of resources,
Koster, Raph rkoster#origin,ea.com, Thu 07 May 1998, 23:14 GMT
[ Other Periods
| Other mailing lists
| Search
]