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[MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
On Thu, 14 May 1998 23:44:01 -0700 (MST)
Ben Greear<greear#cyberhighway,net> wrote:
> On Thu, 14 May 1998, J C Lawrence wrote:
>> Mechanical address: All ships approaching station are instantly
>> docked -- you can't "push" a station. But what happens if I push
>> an asteroid into a station?
> What is a station, but a large ship, if I have a large, or larger
> one, then I can probably push it :) An asteroid would definately do
> it, especially if I have already weakened or destroyed the main
> drives.
Stations are typically considered very large ships with very small or
nonexistant engines -- they're intended as orbitting masses, not
mobile platforms.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
--
MUD-Dev: Advancing an unrealised future.
- Thread context:
- [MUD-Dev] Re: How to handle log-outs in a totally dynamic world., (continued)
- [MUD-Dev] MUD mentation system,
Matthew R. Sheahan chaos#crystal,palace.net, Sun 10 May 1998, 14:11 GMT
- [MUD-Dev] CGDC, a summary,
Adam Wiggins adam#angel,com, Sun 10 May 1998, 07:15 GMT
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