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[MUD-Dev] Re: [Mud-Dev] Playerkilling website
From: Koster, Raph <rkoster#origin,ea.com>
To: 'mud-dev#kanga,nu' <mud-dev#kanga,nu>
Date: Monday, June 01, 1998 3:45 PM
>Very interesting site here. Check out the interviews/poll part.
>http://www.pk-hq.com/
>
Great stuff. The poll reads like intros at an AA meeting. "Hi, I'm John and
I' a player killer." Like punk rock and gangsta rap, these guys have style.
It looks like the new UO noto/karma system will keep the positive elements
of PK while eliminating much of the "cheap shot" behavior like wanton
newbie killing. Of course, PK will continue but PKers who want to play for
extended sessions will have to watch their back.
Interesting note: My son's guild was in a dungeon and about 20 players
(including him) were taken out by four PKs. The attack was carried out with
precision. They knew who to hit first and exactly where to attack. The
ambush was brilliant. Interesting that Alex (my son) lost connection just
as the attack began...seems to happen a lot (His ICQ is marked to NOT send
is current IP address).
BTW, Raph: Any comment on Richard G's comments on "Ultima Gold" at E3?
>-Raph
>
John Bertoglio
>--
>MUD-Dev: Advancing an unrealised future.
>
- Thread context:
- [MUD-Dev] Re:(fwd) Re: Multiple currencies, (continued)
- [MUD-Dev] Exploring the guild phenomena,
J C Lawrence claw#under,engr.sgi.com, Wed 03 Jun 1998, 20:32 GMT
- [MUD-Dev] (fwd) Re: Multiple currencies,
J C Lawrence claw#under,engr.sgi.com, Wed 03 Jun 1998, 17:37 GMT
- [MUD-Dev] Re: [Mud-Dev] Playerkilling website,
John Bertoglio alexb#internetcds,com, Tue 02 Jun 1998, 06:01 GMT
- [MUD-Dev] [Mud-Dev] Playerkilling website,
Koster, Raph rkoster#origin,ea.com, Mon 01 Jun 1998, 22:37 GMT
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