MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
[MUD-Dev] Re: LDAP server as ...
On Tue, 09 Jun 1998 21:12:59 -0500
Vadim Tkachenko<vt#freehold,crocodile.org> wrote:
> Using LDAP protocol as a persistent storage for a player object.
I can't comment on LDAP, but NIS and NIS+ are extremely slow for
dynamic use.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- [MUD-Dev] Re: Nested Coordinate spaces., (continued)
- [MUD-Dev] Re: MUDZilla -- commercial server base,
John Bertoglio alexb#internetcds,com, Wed 10 Jun 1998, 03:34 GMT
- [MUD-Dev] LDAP server as ...,
Vadim Tkachenko vt#freehold,crocodile.org, Wed 10 Jun 1998, 02:15 GMT
- [MUD-Dev] MUDZilla -- commercial server base,
J C Lawrence claw#under,engr.sgi.com, Tue 09 Jun 1998, 23:47 GMT
- [MUD-Dev] The lessons of Habitat's Dr Death repeated?,
J C Lawrence claw#under,engr.sgi.com, Tue 09 Jun 1998, 21:27 GMT
- [MUD-Dev] Re: In game bulletin boards vs. Web based.,
Greg Munt greg#uni-corn,demon.co.uk, Tue 09 Jun 1998, 20:22 GMT
[ Other Periods
| Other mailing lists
| Search
]