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[MUD-Dev] You think users won't number crunch and statistise your MUD?
Have a look at:
URL:http://uoss.stratics.com/index.html
It really doesn't matter if you are numberless or not...
Have a look at:
URL:http://uoss.stratics.com/itemsa.htm
For a representative sample.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- [MUD-Dev] Re: Combat intelligence, (continued)
- [MUD-Dev] RP definitional structure,
J C Lawrence claw#under,engr.sgi.com, Mon 29 Jun 1998, 21:35 GMT
- [MUD-Dev] You think users won't number crunch and statistise your MUD?,
J C Lawrence claw#under,engr.sgi.com, Mon 29 Jun 1998, 20:56 GMT
- [MUD-Dev] Re: You think users won't number crunch and statistise your MUD?,
Dr. Cat cat#bga,com, Mon 29 Jun 1998, 22:02 GMT
- [MUD-Dev] Re: You think users won't number crunch and statistise your MUD?,
Ling K.L.Lo-94#student,lboro.ac.uk, Tue 30 Jun 1998, 12:58 GMT
- [MUD-Dev] Re: You think users won't number crunch and statistise your MUD?,
Travis S. Casey efindel#io,com, Tue 30 Jun 1998, 19:13 GMT
- [MUD-Dev] A variation on persistent store techniques with notes on distributedprocessing support,
J C Lawrence claw#under,engr.sgi.com, Mon 29 Jun 1998, 20:34 GMT
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