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[MUD-Dev] Re: WIRED: Kilers have more fun



On Tue, 30 Jun 1998 03:28:40 -0700 
Richard Woolcock<KaVir#dial,pipex.com> wrote:

> J C Lawrence wrote:

>> If you really want players to set up burger flipping enterprises
>> and others such in your MUDs, and you want such attempts to be the
>> default, you're going to have to establish event (player-visible
>> effects) rates and feedback rates for burger joint attempts that
>> match or exceed the event rates of shish kebabbing newbies.

> Or make shish kebabbing newbies a very messy, predictable and
> unrewarding event?  

Its difficult to make in unrewarding when it continues to create such
a large and often emotive effect on the victim.  "Hey!  You killed me
you arsehole!  I'm gonna get you!"  Is one hell of a reward to try and 
combat via code.

> The result?  Hopefully killing will only be done out of necessity or
> for political gain.

And the above?

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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