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[MUD-Dev] Re: Ubiquity Scope & Requirements
Greg Munt wrote:
>
[skipped a lot]
> IT PROVIDES VARIOUS SERVICES TO ITS USERS
> In order to determine what functionality it is that Ubiquity
> should provide, the Internet facilities that are currently
> available need to be looked at - those that satisfy Socialiser
> goals. The reason for this, is that only a small minority of
> people will use something completely different to that which
> they are used to (this can be clearly seen by the dominance
> of TinyMUD, LPMUD and DIKUMUD throughout the mud world); people
> tend to stick with what they know, even if a newer product is
> much better. These services are as follows:
> Email
> Newsgroups
> Internet-Relayed Chat (IRC)
> Information Repositories
> Games
Can you please elaborate, are you going to just provide the mail access
to the players like a Hotmail virtual account and just have a dedicated
news server with access restricted to the users, or you're going to
embed those services in the MUD core?
--
Still alive and smile stays on,
Vadim Tkachenko <vt#freehold,crocodile.org>
--
UNIX _is_ user friendly, he's just very picky about who his friends are
- Thread context:
- [MUD-Dev] Re: Affordances and social method (Was: Re: Wired Magazine...), (continued)
- [MUD-Dev] IMatix Tools: Libero and SMT,
J C Lawrence claw#under,engr.sgi.com, Mon 06 Jul 1998, 20:39 GMT
- [MUD-Dev] Ubiquity Scope & Requirements,
Greg Munt greg#uni-corn,demon.co.uk, Sun 05 Jul 1998, 19:54 GMT
- [MUD-Dev] Meta (Are code release announcement appreciated?),
Ben Greear greear#cyberhighway,net, Fri 03 Jul 1998, 02:13 GMT
- [MUD-Dev] [RELEASED] Update release of ScryMUD (Accepting builders),
Ben Greear greear#cyberhighway,net, Fri 03 Jul 1998, 02:11 GMT
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