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[MUD-Dev] Re: Back to the Future (was Re: WIRED: Kilers have more fun)
-----Original Message-----
From: J C Lawrence <claw#under,engr.sgi.com>
To: mud-dev#kanga,nu <mud-dev#kanga,nu>
Date: Wednesday, 08 July, 1998 18:46
Subject: [MUD-Dev] Re: Back to the Future (was Re: WIRED: Kilers have more
fun)
>On Wed, 01 Jul 1998 15:54:58 -0700
>Mike Sellers<mike#bignetwork,com> wrote:
>
>> Actually, that brings to mind a question I've been meaning to ask
>> for a bit: what do you all think comes *after* UOL? It's lifespan
>> isn't infinite (I saw the UOL box on the bargain shelf at the local
>> EB, I believe), and yet none of the other potential contenders has
>> emerged. Is Everquest or Asheron's Call the heir apparent? What
>> about dark horses like The Rubies of Eventide, Azaria, or any of the
>> other smaller operations (that may or may not ever actually see the
>> light of day)?
The game engine behind UO (call it a parser) isn't set in stone.
The client stuff isn't dated by any means.
Origin can make a very different game leveraging off of the technology
if they want to...
What's the next leap in technology?
Well, I predict that a real 3d world with little tiny texture mapped
characters
a la total annihilation with the same isometric projection as UO...
where you can zoom in and out and rotate (and change angle)
Or is that not what you wanted to ask?
- Thread context:
- [MUD-Dev] Re: Affordances and social method (Was: Re: Wire d Magazine...), (continued)
- [MUD-Dev] Re: Analysis and specification - the dirty words o,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 09 Jul 1998, 05:54 GMT
- [MUD-Dev] Re: In game bulletin boards vs. Web based.,
Jon A. Lambert jlsysinc#ix,netcom.com, Thu 09 Jul 1998, 02:54 GMT
- [MUD-Dev] Re: Back to the Future (was Re: WIRED: Kilers have more fun),
S. Patrick Gallaty choke#sirius,com, Thu 09 Jul 1998, 02:17 GMT
- [MUD-Dev] Re: 1997 CGDC AI Roundtable Moderator's Report,
Koster, Raph rkoster#origin,ea.com, Wed 08 Jul 1998, 18:57 GMT
- [MUD-Dev] Summary: The "Extensible Game AI" thread,
J C Lawrence claw#under,engr.sgi.com, Wed 08 Jul 1998, 18:33 GMT
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