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[MUD-Dev] Re: An Introduction
[Jeroen Ruigrok:]
>But wouldn't the booleans together make up a bitmask/bitmap?
Sure, but as I said, its prettier in terms of the source code to not
do that, so unless there are enough of them to make a noticeable impact
on the whole database size, I choose not to.
>Do you find your codebase faster than most stock code? Or easier to code upon?
I have no way of knowing - I've never worked on any other MUDs.
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- [MUD-Dev] Re: An Introduction, (continued)
- [MUD-Dev] Re: An Introduction,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 09 Jul 1998, 01:13 GMT
- [MUD-Dev] Re: An Introduction,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 09 Jul 1998, 14:11 GMT
- [MUD-Dev] Re: An Introduction,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Thu 09 Jul 1998, 14:20 GMT
- [MUD-Dev] Monthly FAQ Posting,
Ling K.L.Lo-94#student,lboro.ac.uk, Wed 08 Jul 1998, 13:28 GMT
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