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[MUD-Dev] Re: Alternate UOL's
At 02:56 PM 7/11/98 +0200, Felix Croes wrote:
><JCL>
>> The attemps to clone UOL are already underway, tho I see little to no
>> analysis of what it is about UOL that they want to copy.
>Imitation is the most sincere form of flattery, but... Raph, what
>is Origin's position concerning the UO server clones?
This I'd like to see as well :)
Legally, I'm not sure what they _can_ do. (not that I'm a lawyer)
Those guys that are creating a clone of battlenet, for instance, are
ignoring the cease and desist order from the SPA.
>This sort of thing would be much more difficult if public key
>encryption is used to authenticate the server:
Yes, but someone _will_ break the code, and then it might as well
not even be there since its only result is to slow things down.
Or even better, just reverse engineer the client to remove the
check. It is futile, and ultimately adds nothing to the game.
>In any event, it would do much to stop the
>casual use of clone servers that is now possible.
But who are the clone servers hurting?
- Thread context:
- [MUD-Dev] Re: My "mud" server, A.T.O.M. and the coming design notes,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 11 Jul 1998, 21:42 GMT
- [MUD-Dev] [Fwd: Re: brainstormer],
Richard Woolcock KaVir#dial,pipex.com, Sat 11 Jul 1998, 13:24 GMT
- [MUD-Dev] Re: Alternate UOL's,
S. Patrick Gallaty choke#sirius,com, Fri 10 Jul 1998, 22:19 GMT
- <Possible follow-up(s)>
- [MUD-Dev] Re: Alternate UOL's,
Felix A. Croes felix#xs1,simplex.nl, Sat 11 Jul 1998, 12:59 GMT
- [MUD-Dev] Re: Alternate UOL's,
Jason Goodwin wgoodwin#iquest,net, Sun 12 Jul 1998, 00:30 GMT
- [MUD-Dev] Re: Alternate UOL's,
Felix A. Croes felix#xs1,simplex.nl, Sun 12 Jul 1998, 22:24 GMT
- [MUD-Dev] Re: Alternate UOL's,
D. B. Brown dbrown1#stny,lrun.com, Wed 05 Aug 1998, 21:57 GMT
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