MUD-Dev
mailing list archive

[ Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

[MUD-Dev] Re: You think users won't number crunch and statis



Re: the player stats

Seems that this would make even MORE sense to bother with the minutea of 
implementing, if you have lifespans, and age-related stats. Ie: strength 
rises in the early stages of life, stabilizes in the middle, and falls 
off, as a player gets older. Dexterity remains stable initially, and then 
tails off, etc. Wisdom could be on the increase, always (on average) if 
you chose to use it as a reflection of accumulated knowledge, in a 
quantifiable statistic.

Just thoughts.

-Holly




[ Other Periods  | Other mailing lists  | Search  ]