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[MUD-Dev] Re: Job offer for multiplayer game development
Gads.
Tall order, but it sounds like a wild position.
Do we think *anyone* has this kind of experience?
-----Original Message-----
From: J C Lawrence <claw#under,engr.sgi.com>
To: mud-dev#kanga,nu <mud-dev#kanga,nu>
Cc: Vadim Tkachenko <vt#freehold,crocodile.org>; Adam Wiggins
<adam#angel,com>; Mike Sellers <mike#bignetwork,com>; jrb3#jrb3,com
<jrb3#jrb3,com>
Date: Wednesday, 15 July, 1998 11:25
Subject: [MUD-Dev] Job offer for multiplayer game development
>
>The following is a little circumspect in its writing, for which I
>apologise, but there is a confidence involved. Timing is also tight
>so I'm directly CC'ing this to a few people who might be interested or
>know people who are interested.
>
>A gaming company (you probably own one of their boxes) has a position
>in the San Francisco Bay area for someone to help them get a massively
>multiplayer game server running (~1Million simultaneous players is the
>base target). I don't know if they are doing anything MUD-like, but
>knowing a little about the people involved I suspect they'd be open to
>the idea. The project is in trouble and they need someone very good
>to wade in and get the damned thing working. They need someone who
>knows their stuff: currently it doesn't scale past the low hundreds.
>
>Client technical notes: Be able to syncronise multiple servers,
>multi-threading/multi processor applications, TCIP/IP, low level
>networkiing stuff, expert at distubuted systems, UNIX (solaris???), C,
>C++, Internet, etc yada yada. Nothing terribly unusual outside of how
>far they want to scale it and the distribution.
>
>They're willing to pay, and they need someone last week. I don't know
>if they have the time for visa questions, but its worth asking and
>they may be able to fast track something.
>
>Please contact me directly with any questions. Yes, I wish to hell I
>could take the job myself, but I'm already obliged to SGI.
>
>--
>J C Lawrence Internet: claw#null,net
>(Contractor) Internet: coder#ibm,net
>---------(*) Internet: claw#under,engr.sgi.com
>...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
>
>--
>MUD-Dev: Advancing an unrealised future.
>
>
- Thread context:
- [MUD-Dev] [CODE] [LANGUAGE/PLATFORM SPECIFIC] My Event Engine,
Todd Lair tlair#mailzone,com, Sat 18 Jul 1998, 00:35 GMT
- [MUD-Dev] Java VM performance,
J C Lawrence claw#under,engr.sgi.com, Fri 17 Jul 1998, 17:51 GMT
- [MUD-Dev] Re: Job offer for multiplayer game development,
S. Patrick Gallaty choke#sirius,com, Thu 16 Jul 1998, 05:48 GMT
- [MUD-Dev] Job offer for multiplayer game development,
J C Lawrence claw#under,engr.sgi.com, Wed 15 Jul 1998, 17:55 GMT
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