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[MUD-Dev] Re: WIRED: Kilers have more fun



At 09:40 AM 7/24/98 -0700, J C Lawrence wrote:
>  As some of the currently petitioning-for-posting-authority can
>attest I vet who gets let in fairly closely.  An obstacle course.  I
>confidently predict that this pre-selection of the membership has far
>more effect on the character and culture of this list than any of us,
>encluding myself, are aware of.

I reluctantly have to agree.  This goes to what Raph has been saying about
strong-RP environments being heavily controlled in terms of who gets access
and/or what they are allowed to do once they have access.  Of the two I'd
prefer strong controls on the first of these, though it's neither
commercially viable nor philosophically satisfying.  

Hmm.  In these terms maybe Disney has it right again: the "game" is that
the heavy RPers walk amongst the OOCers, having to keep the world running
and staying in character -- the online version of playing Mickey in a theme
park surrounded by zillions of sweating tourists.  You'd bet you'd want to
select those RPers carefully!  But it could be fun if you framed it
correctly...

--

Mike Sellers       Chief Creative Officer       The Big Network
mike#bignetwork,com                  
<http://www.bignetwork.com/>http://www.bignetwork.com

                       Fun   Is   Good  




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