MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
[MUD-Dev] Re: [IDEAS] Starting from scratch
On Thu, 6 Aug 1998, T. Alexander Popiel wrote:
> In message: <45760210#lostics,demon.co.uk>
> "Ross Nicoll" <rnicoll#calmar-mud,com> writes:
>
> >Reminds me of a thought I had for my MUD. The MUD, whenever we change anything
> >in the code (it's a Diku style MUD, most of the stuff is in code), obviously
> >has to go through a reboot. I was wandering about having the data for
> >connections written out with the database (with sanity checking on load, of
> >course, incase something goes wrong after the database is saved), then have
> >the server load the new binary over itself with one of the exec() functions.
> >
> >The player would get "The server is rebooting, please wait" or similar...
>
> This is, unfortunately, non-portable...
Eh? We've gotten it to work under both Linux and BSDi with minimal fuss.
-Holly
- Thread context:
- [MUD-Dev] Re: [IDEAS] Starting from scratch, (continued)
[ Other Periods
| Other mailing lists
| Search
]