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[MUD-Dev] Re: ADMIN: Advertising on MUD-Dev
On 01:45 AM 8/10/98 -0700, I personally witnessed quzah jumping up to say:
>
>At any rate, I'm
>sure you all have some brilliant (or just something simple that I have
>overlooked) way that it would work better, but those are some problems
>that came to my mind.
Find the first tag. Skip to the end of the message. Backscan to the last
tag. Truncate.
Perceived Problem: User brainfault tolerance. What if you forget one? Or both?
---
=+[ caliban#darklock,com ]=+=+=+=+=+=+=+=+=[ http://www.darklock.com/ ]+=
"It must be remembered that there is nothing more difficult to plan, more
doubtful of success, nor more dangerous to manage than the creation of a
new system. For the initiator has the enmity of all who would profit by
the preservation of the old institution, and merely lukewarm defenders in
those who would gain by the new one." -- Niccolo Machiavelli
=+=+[ FREE KEVIN * http://www.kevinmitnick.com/ * IT COULD BE YOU ]+=+=+=
- Thread context:
- [MUD-Dev] Re: ADMIN: Advertising on MUD-Dev, (continued)
- [MUD-Dev] Re: ADMIN: Advertising on MUD-Dev,
quzah quzah#geocities,com, Sun 09 Aug 1998, 15:15 GMT
- [MUD-Dev] Re: ADMIN: Advertising on MUD-Dev,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 10 Aug 1998, 02:19 GMT
- [MUD-Dev] Re: ADMIN: Advertising on MUD-Dev,
quzah quzah#geocities,com, Mon 10 Aug 1998, 09:02 GMT
- [MUD-Dev] Re: ADMIN: Advertising on MUD-Dev,
quzah quzah#geocities,com, Mon 10 Aug 1998, 09:02 GMT
- [MUD-Dev] Re: ADMIN: Advertising on MUD-Dev,
John Bertoglio alexb#internetcds,com, Tue 18 Aug 1998, 00:48 GMT
- [MUD-Dev] ADMIN: Advertising on MUD-Dev,
J C Lawrence claw#kanga,nu, Sat 08 Aug 1998, 17:38 GMT
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