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[MUD-Dev] Re: Standard Mud Room Format?
On Wed, Aug 19, 1998 at 06:43:32PM -0000, plateau wrote:
> I'm in the process of writing a MUD in (don't laugh) Perl. While it
> already has an online room editor for the basic editing functions, I
> still thought it best to make an offline editor as well, for people who
> prefer a better GUI.
Does Perl really give adequate performance?
I'm getting very frustrated with C in that I don't think in it as well as I
do in Perl and in that it takes so much more code to do the same stuff with
it.
Adam
--
adam#princeton,edu
"There's a border to somewhere waiting, and a tank full of time." - J. Steinman
- Thread context:
- [MUD-Dev] Re: Standard Mud Room Format?, (continued)
- [MUD-Dev] [MUD-DEV] Tangent to the Tailor,
Marc Bowden ryumo#merit,edu, Thu 20 Aug 1998, 13:20 GMT
- [MUD-Dev] Standard Mud Room Format?,
plateau plateau#mail,tcbi.com, Wed 19 Aug 1998, 23:43 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
T. Alexander Popiel popiel#snugharbor,com, Thu 20 Aug 1998, 00:28 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Adam J. Thornton adam#phoenix,Princeton.EDU, Thu 20 Aug 1998, 01:42 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
J C Lawrence claw#under,engr.sgi.com, Thu 20 Aug 1998, 03:02 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Hans-Henrik Staerfeldt hhs#cbs,dtu.dk, Thu 20 Aug 1998, 12:46 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Holly Sommer hsommer#micro,ti.com, Thu 20 Aug 1998, 14:54 GMT
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