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[MUD-Dev] Re: Standard Mud Room Format?
On Wed, 19 Aug 98 18:43:32 -0000
plateau <plateau#mail,tcbi.com> wrote:
> Hello all, I'm in the process of writing a MUD in (don't laugh)
> Perl.
You might want to take a look at PerlMUD (currently at version 2.1):
http://www.boutell.com/perlmud/
Python Universe Builder (I'll admit up front that I far prefer Python
over Perl) is another goodie:
http://www-acs.ucsd.edu/~jstrout/python/pub/
> Anyway, I began to think of all the different MUD editors already
> available, and started to wonder if there weren't some type of
> "standard format" from which to import rooms, spells, mobs, etc.
There are classes of formats, some derived from Diku, other from LP
etc. THey typically don't translate well to each other as they are
based on different assumptions and design criteria.
> Sure, most muds are in some way "different" from the others,
> code-wise, but they all share certain characteristics: most rooms
> have descriptions, they are usually connected to each other by the
> 10 basic exits (n/s/e/w/u/d/nw/se/ne/sw) as well as other links
> ('enter bushes'). Most have titles for their areas, and some share
> similar flags such as 'nomob', 'safe', etc.
You're thinking Diku. The above doesn't (necessarily) translate at
all for the Tiny-* clan, especially MOO and derived forms (eg Cold,
COOL, Interlude, etc), and works poorly at best with the LPC forms.
> Or is it a complete waste of time?
Not a waste of time -- just depends on who and what your market is.
Define a little more narrowly and you can see if a standard format
serves your ends or not.
--
J C Lawrence Internet: claw#null,net
(Contractor) Internet: coder#ibm,net
---------(*) Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- [MUD-Dev] [MUD-DEV] Tangent to the Tailor,
Marc Bowden ryumo#merit,edu, Thu 20 Aug 1998, 13:20 GMT
- [MUD-Dev] Standard Mud Room Format?,
plateau plateau#mail,tcbi.com, Wed 19 Aug 1998, 23:43 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
T. Alexander Popiel popiel#snugharbor,com, Thu 20 Aug 1998, 00:28 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Adam J. Thornton adam#phoenix,Princeton.EDU, Thu 20 Aug 1998, 01:42 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
J C Lawrence claw#under,engr.sgi.com, Thu 20 Aug 1998, 03:02 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Hans-Henrik Staerfeldt hhs#cbs,dtu.dk, Thu 20 Aug 1998, 12:46 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Holly Sommer hsommer#micro,ti.com, Thu 20 Aug 1998, 14:54 GMT
- [MUD-Dev] Thoughts on Marian's Tailor Problem,
s001gmu s001gmu#nova,wright.edu, Wed 19 Aug 1998, 20:49 GMT
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