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[MUD-Dev] Re: Standard Mud Room Format?
On Wed, 19 Aug 1998, plateau wrote:
> Okay, so I guess the format wouldn't encompass too much detail, but
> still; has a "standard (global?) room format" already been done?
Someone has tried to do this sort of thing before - check
out "Mud Object Markup Language" at:
<URL:http://fr.games.no/fr/moml/>
It looks like it never really got started but it might be
worth mailing them.
--
Scatter ///\oo/\\\
- Thread context:
- [MUD-Dev] Re: Article: A Summary of Principles for User-Interface Design., (continued)
- [MUD-Dev] PerLDAP, usefull for your perl-mud?,
quzah quzah#geocities,com, Fri 21 Aug 1998, 05:34 GMT
- [MUD-Dev] Re: Sockets permanently in CLOSE_WAIT state. (fwd),
Oliver Jowett oliver#jowett,manawatu.planet.co.nz, Fri 21 Aug 1998, 05:16 GMT
- [MUD-Dev] Re: Standard Mud Room Format?,
Michael.Willey Michael.Willey#abnamro,com, Thu 20 Aug 1998, 13:23 GMT
- [MUD-Dev] [MUD-DEV] Tangent to the Tailor,
Marc Bowden ryumo#merit,edu, Thu 20 Aug 1998, 13:20 GMT
- [MUD-Dev] Standard Mud Room Format?,
plateau plateau#mail,tcbi.com, Wed 19 Aug 1998, 23:43 GMT
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