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[MUD-Dev] Re: Marion's Tailor Problem
On Tue, Aug 25, 1998 at 08:44:42PM -0700, Caliban Tiresias Darklock wrote:
> I have to take exception here. There are a lot of things that are realistic
> (hunger, thirst, bathrooms, disease, crime, procreation) but are NOT FUN
^^^^^^^^^^^ ^^^^^^^
> and therefore distract from the true effort of playing the game.
I humbly submit that you're doing it wrong, if you're not having fun. Now
whether you want PCs procreating in your game is quite another matter.
Adam
--
adam#princeton,edu
"There's a border to somewhere waiting, and a tank full of time." - J. Steinman
- Thread context:
- [MUD-Dev] Re: Marion's Tailor Problem, (continued)
- [MUD-Dev] Re: Marion's Tailor Problem,
Caliban Tiresias Darklock caliban#darklock,com, Tue 18 Aug 1998, 21:55 GMT
- [MUD-Dev] Re: Marion's Tailor Problem,
Jynx (Wyrm / Tygr / Myth) Ryn jynx_ryn#mindless,com, Fri 21 Aug 1998, 07:36 GMT
- [MUD-Dev] Re: Marion's Tailor Problem,
Adam Wiggins adam#angel,com, Sat 22 Aug 1998, 02:19 GMT
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