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[MUD-Dev] Quake 3: How to do OpenGL




Some interesting discussion of the OpenGL implementation concerns for
Quake 3 can be found at:

  http://www.bigpanda.com/trinity/

If found them most useful as a quick and simple overview of the OpenGL 
graphics model...

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...




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