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[MUD-Dev] Re: Intermud Communication...is it worth it?
caliban#darklock,com wrote:
>I don't want to TALK between MUDs. I want to MOVE between
>MUDs. I want to get to the edge of BobMUD and seamlessly
>transfer to JoeMUD without noticing anything. And as soon
>as you let me talk between MUDs, I'm going to be reminded
>of how cool that would be, and I'm going to bug you to
>build it. Yes, I know, interMUD movement and character
>transfer is a Bad Idea for various reasons, but all the
>same... that's what I'd be thinking, as a player.
I wonder, from the point of view of a player, how is the
above effectively different from walking to the edge of
Bobworld and seamlessly transferring to Joeworld on Bob&JoeMUD?
The idea of distributed mudding certainly makes developers
drool, but for reasons that are mostly behind the scenes.
What makes you remark on how cool it would be for players?
- Thread context:
- [MUD-Dev] Re: Wild idea.. :),
quzah quzah#geocities,com, Fri 04 Sep 1998, 07:45 GMT
- [MUD-Dev] Re: Intermud Communication...is it worth it?,
Michael.Willey Michael.Willey#abnamro,com, Thu 03 Sep 1998, 18:22 GMT
- [MUD-Dev] Re:Intermud Communication...is it worth it?,
Michael.Willey Michael.Willey#abnamro,com, Thu 03 Sep 1998, 13:05 GMT
- [MUD-Dev] Wild idea.. :),
Ben Greear greear#cyberhighway,net, Thu 03 Sep 1998, 04:45 GMT
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