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[MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?
On Wed, 9 Sep 1998, Adam J. Thornton wrote:
> On Wed, Sep 09, 1998 at 10:26:19AM -0700, J C Lawrence wrote:
> > > It would seem like there would be a method to do this somewhere!
> > Yup: roll your own or rely on everybody using IEEE floats (which in
> > the microcomputer (as versus mini or host) world is getting close to
> > universal).
>
> Or decide that you don't really need blinding speed, figure out how much
> precision you need, and use sprintf()/sscanf(). This would be my tactic,
> because I'm lazy.
Highly tempting! However, I expect bandwidth to be a bottleneck,
and will probably be dealing with a great deal of floating point data.
Once I get it working, I think it will be easy and fast to use..so it's
worth it to do the work now...
Of course, it aint done yet..so I may yet do the good ole sprintf :)
Thought about splitting it into two integers at the decimal too :)
Ben
>
> Adam
> --
> adam#princeton,edu
> "There's a border to somewhere waiting, and a tank full of time." - J. Steinman
>
> --
> MUD-Dev: Advancing an unrealised future.
>
Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444
http://www.primenet.com/~greear/ScryMUD/scry.html
- Thread context:
- [MUD-Dev] Re: [CODE QUESTION] How to encode floats into bytes?, (continued)
- [MUD-Dev] (fwd) CODE RELEASE: [server] SlashMUD (MacOS mud server),
J C Lawrence claw#greek,kanga.nu, Sun 06 Sep 1998, 22:04 GMT
- [MUD-Dev] Re: Equipment Fit,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 06 Sep 1998, 16:28 GMT
- [MUD-Dev] npc memory and reactions,
James Wilson jwilson#rochester,rr.com, Sat 05 Sep 1998, 14:02 GMT
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