MUD-Dev
mailing list archive
[ Other Periods
| Other mailing lists
| Search
]
Date:
[ Previous
| Next
]
Thread:
[ Previous
| Next
]
Index:
[ Author
| Date
| Thread
]
[MUD-Dev] Re: Ugh, IS Diablo a mud?
On 04:24 PM 9/22/98 -0500, I personally witnessed Koster, Raph jumping up
to say:
>
>The point made by Jag was that rebooting a Diku and starting a new game
>of Diablo isn't really very different. Yet in my gut, I still think that
>Diablo is not a mud, and a Diku is.
Personally, I think everything which can be played in a multi-player
environment with some individual character or group of characters is a MUD.
The key to MUD is the term "Multi-User", and as a result anything which is
played over a network with multiple players and involves some semblance of
role-playing or role-assumption is a MUD in my eyes. So not only is Quake a
MUD, *Doom* is a MUD. So is Warcraft. So is Dungeon Keeper.
This isn't a popular view, I don't think. But that's my take on the issue.
-----------------------------------------------------------------------
Caliban Tiresias Darklock <caliban#darklock,com> | "I'm not sorry or
Darklock Communications <http://www.darklock.com/> | ashamed of who I
PGP Key AD21EE50 at <http://pgp5.ai.mit.edu/~bal/> | really am."
FREE KEVIN MITNICK! <http://www.kevinmitnick.com/> | - Charles Manson
- Thread context:
- [MUD-Dev] Re: META: What are you looking for in this list?, (continued)
- [MUD-Dev] Ugh, IS Diablo a mud?,
Koster, Raph rkoster#origin,ea.com, Tue 22 Sep 1998, 21:27 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Marc Hernandez marc#jb,com, Tue 22 Sep 1998, 21:51 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Caliban Tiresias Darklock caliban#darklock,com, Tue 22 Sep 1998, 22:39 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Ryan Prince jynx_ryn#mindless,com, Wed 23 Sep 1998, 00:16 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Andy Cink ranthor#earthlink,net, Wed 23 Sep 1998, 03:01 GMT
[ Other Periods
| Other mailing lists
| Search
]