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[MUD-Dev] Re: let's call it a spellcraft
On Thu, 24 Sep 1998, Jon A. Lambert wrote:
}It begs the question, "Is the fixed dimensional array evil?"
Following a 'double when full, half when quarter full' strategy it
can be shown that access to the array is still constant. In certain
algorithms constant array access, but with the ability to grow and shrink
could be very important.
Marc Hernandez marc#eisoftware,com
Programmer www.eisoftware.com
- Thread context:
- [MUD-Dev] Re: let's call it a spellcraft, (continued)
- [MUD-Dev] Re: let's call it a spellcraft,
Vadim Tkachenko vt#freehold,crocodile.org, Thu 24 Sep 1998, 05:55 GMT
- [MUD-Dev] Re: let's call it a spellcraft,
Caliban Tiresias Darklock caliban#darklock,com, Thu 24 Sep 1998, 06:24 GMT
- [MUD-Dev] Re: let's call it a spellcraft,
Marc Hernandez marc#jb,com, Thu 24 Sep 1998, 06:41 GMT
- [MUD-Dev] Re: let's call it a spellcraft,
T. Alexander Popiel popiel#snugharbor,com, Thu 24 Sep 1998, 15:15 GMT
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