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[MUD-Dev] Re: Ugh, IS Diablo a mud?
On Sat, 26 Sep 1998 00:06:52 -5
Jon A Lambert<jlsysinc#ix,netcom.com> wrote:
> A much better question to ask, is why is there such a strong desire
> to refine a criterion carefully crafted to insure specific games and
> servers like Quake, C&C, Diablo and the habitats remain on the
> fringes of mud-dom?
And thus the circle closes: MUD-Dev is itself a MUD.
--
J C Lawrence Internet: claw#null,net
----------(*) Internet: coder#ibm,net
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
- Thread context:
- [MUD-Dev] Re: Ugh, IS Diablo a mud?, (continued)
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Michael.Willey Michael.Willey#abnamro,com, Wed 23 Sep 1998, 18:44 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Koster, Raph rkoster#origin,ea.com, Thu 24 Sep 1998, 14:35 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Kylotan kylotan#globalnet,co.uk, Sat 26 Sep 1998, 01:40 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 26 Sep 1998, 04:07 GMT
- [MUD-Dev] Re: Ugh, IS Diablo a mud?,
J C Lawrence claw#kanga,nu, Sat 26 Sep 1998, 06:03 GMT
- [MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?),
Ola Fosheim Grøstad olag#ifi,uio.no, Sat 26 Sep 1998, 13:21 GMT
- [MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?),
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 26 Sep 1998, 20:35 GMT
- [MUD-Dev] Re: Unix is a mud (Re: Ugh, IS Diablo a mud?),
Caliban Tiresias Darklock caliban#darklock,com, Sat 26 Sep 1998, 20:46 GMT
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