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[MUD-Dev] Re: Marian's Tailor vs. Psychopaths
On 3 Oct 98, Peck, Matthew x96724c1 wrote:
>
> On the contrary, unrestricted and unlimited PK is death for a mud. I
> remember reading somewhere about the four different types of mudders:
> explorers, killers, achievers, and socializers. Killers tend to kill
> socializers, because they are easy prey. Socializers will move on if there
> is nothing protecting them. Then killers move on because there is no prey
> (achievers and explorers can generally kill killers, according to the
> article). Thus, you can lose about half your player base, even those who
> might seem to benefit most from your policy. By the way, anyone have an
> address for that page?
>
"Hearts, Clubs, Diamonds, Spades: Players Who Suit Muds"
at <URL: http://www.mud.co.uk/richard/hcds.htm>
--
--/*\ Jon A. Lambert - TychoMUD Internet:jlsysinc#ix,netcom.com /*\--
--/*\ Mud Server Developer's Page <http://www.netcom.com/~jlsysinc> /*\--
--/*\ "Everything that deceives may be said to enchant" - Plato /*\--
- Thread context:
- [MUD-Dev] Re: Marian's Tailor vs. Psychopaths, (continued)
- [MUD-Dev] Re: Marian's Tailor vs. Psychopaths,
Koster, Raph rkoster#origin,ea.com, Sat 03 Oct 1998, 16:58 GMT
- [MUD-Dev] Re: Marian's Tailor vs. Psychopaths,
Peck, Matthew x96724c1 x96724#exmail,usma.army.mil, Sat 03 Oct 1998, 18:35 GMT
- [MUD-Dev] Re: Marian's Tailor vs. Psychopaths,
quzah [sotfhome] quzah#softhome,net, Sat 03 Oct 1998, 20:06 GMT
- [MUD-Dev] Re: Marian's Tailor vs. Psychopaths,
apocalypse apocalypse#pipeline,com, Sat 03 Oct 1998, 23:52 GMT
- [MUD-Dev] Re: Marian's Tailor vs. Psychopaths,
ApplePiMan ApplePiMan#aol,com, Sun 04 Oct 1998, 02:46 GMT
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