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[MUD-Dev] Re: Laws of Online World Design
Richard Bartle wrote:
>
> Companies would rather learn the mistakes themselves (then lose the staff
> who learned it to other companies who pay better) than pay someone to tell
> them where they're going wrong in the first place.
Excellent quotation, but did you mean 'then' instead of 'than'? Both
make a perfect sense in the RL...
> Richard
--
Still alive and smile stays on,
Vadim Tkachenko <vt#freehold,crocodile.org>
--
UNIX _is_ user friendly, he's just very picky about who his friends are
- Thread context:
- [MUD-Dev] Re: Laws of Online World Design, (continued)
- [MUD-Dev] Re: Laws of Online World Design,
Koster, Raph rkoster#origin,ea.com, Tue 13 Oct 1998, 19:21 GMT
- [MUD-Dev] Re: Laws of Online World Design,
Richard Bartle 76703.3042#compuserve,com, Wed 14 Oct 1998, 09:39 GMT
- [MUD-Dev] Re: Laws of Online World Design,
Michael.Willey Michael.Willey#abnamro,com, Wed 14 Oct 1998, 13:34 GMT
- [MUD-Dev] Re: Laws of Online World Design,
Richard Bartle 76703.3042#compuserve,com, Wed 14 Oct 1998, 15:03 GMT
- [MUD-Dev] Re: Laws of Online World Design,
ApplePiMan ApplePiMan#aol,com, Thu 15 Oct 1998, 00:07 GMT
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