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[MUD-Dev] Re: Laws of Online World Design
Ling writes:
>Once upon a time, I watched a documentary about
>this anthropologist (sp?) watching people. He asked
>the following questions (paraphrased, badly):
>
>Our ancestors used to roam around in tribes of,
>say, a hundred. Each individual in a tribe knew
>about a hundred people (well) so how do we, in
>today's society, cope with the urban jungle? Well,
>each of us form a tribe of our own spanning everyone
>we know well. That means if you don't know your
>nextdoor neighbour well, he's just one of the neighbouring
>tribes.
>
>Intriguing, different... Well, I thought it was good. :P
That paraphrase sounds very familiar - I think it's
from Desmond Morris, on his documentary series "The
Human Animal". His work is essentially anthropology
from the perspective of a zoologist.
- Thread context:
- [MUD-Dev] Re: Laws of Online World Design, (continued)
- [MUD-Dev] Re: Laws of Online World Design,
Koster, Raph rkoster#origin,ea.com, Tue 13 Oct 1998, 19:21 GMT
- [MUD-Dev] Re: Laws of Online World Design,
Richard Bartle 76703.3042#compuserve,com, Wed 14 Oct 1998, 09:39 GMT
- [MUD-Dev] Re: Laws of Online World Design,
Michael.Willey Michael.Willey#abnamro,com, Wed 14 Oct 1998, 13:34 GMT
- [MUD-Dev] Re: Laws of Online World Design,
Richard Bartle 76703.3042#compuserve,com, Wed 14 Oct 1998, 15:03 GMT
- [MUD-Dev] Re: Laws of Online World Design,
ApplePiMan ApplePiMan#aol,com, Thu 15 Oct 1998, 00:07 GMT
- [MUD-Dev] Re: Laws of Online World Design,
ApplePiMan ApplePiMan#aol,com, Fri 16 Oct 1998, 02:05 GMT
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