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[MUD-Dev] Re: OT, kinda, but yay :)
I'd say that Unicode would be a good idea.
<ObShamelessPlug>
Harmony (see below) will support Unicode and would be good for a
(non-3d) graphical client.
</ObShamelessPlug>
Speaking in more general terms I'd say that providing different
descriptions depending on which language the user speaks is an interesting
problem but one that would increase the number of possible users to quite
a large degree, especially over here in Europe.
Koster, Raph (rkoster#origin,ea.com) spake thusly:
> I am holding UO: The Second Age in my hands... :) The new retail
> edition. Always nice to make it to the end of a product cycle!
>
> ObOnTopicComment:
>
> You guys thought about multiple language support for DevMUD? :) If
> you're gonna support Unicode, decide now...!
>
> -Raph
>
> --
> MUD-Dev: Advancing an unrealised future.
--
Jo
Harmony - the project to create an LGPL Qt clone
http://harmony.ruhr.de
- Thread context:
- [MUD-Dev] Re: OT, kinda, but yay :), (continued)
- [MUD-Dev] Language support,
Koster, Raph rkoster#origin,ea.com, Fri 23 Oct 1998, 21:26 GMT
- [MUD-Dev] OT, kinda, but yay :),
Koster, Raph rkoster#origin,ea.com, Fri 23 Oct 1998, 20:37 GMT
- [MUD-Dev] Re: OT, kinda, but yay :),
Jo Dillon emily#thelonious,new.ox.ac.uk, Fri 23 Oct 1998, 21:03 GMT
- [MUD-Dev] Re: OT, kinda, but yay :),
Jon Leonard jleonard#divcom,slimy.com, Fri 23 Oct 1998, 21:10 GMT
- [MUD-Dev] Re: OT, kinda, but yay :),
Steve Sparks ssparks#enigma,sss.org, Fri 23 Oct 1998, 21:25 GMT
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