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[MUD-Dev] Re: OT, kinda, but yay :)
> I am holding UO: The Second Age in my hands... :) The new retail
> edition. Always nice to make it to the end of a product cycle!
So fill us in. What's different? What changes did you make after having
field tested the original so thoroughly?
I would say that this is extremely on topic, given the heavy use of UO for
example material. (Assuming that's so, you'll probably want to change the
subject header!)
Adam W.
- Thread context:
- [MUD-Dev] Re: OT, kinda, but yay :), (continued)
- [MUD-Dev] Re: OT, kinda, but yay :),
Jon Leonard jleonard#divcom,slimy.com, Fri 23 Oct 1998, 21:10 GMT
- [MUD-Dev] Re: OT, kinda, but yay :),
Steve Sparks ssparks#enigma,sss.org, Fri 23 Oct 1998, 21:25 GMT
- [MUD-Dev] Re: OT, kinda, but yay :),
Adam Wiggins adam#angel,com, Fri 23 Oct 1998, 22:42 GMT
- [MUD-Dev] Re: Crack.Com deceased, Golgotha source released (sorta),
Bruce Mitchener, Jr. bruce#puremagic,com, Fri 23 Oct 1998, 17:57 GMT
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