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[MUD-Dev] Re: PDMud thread summary
[Niklas Elmqvist:]
>This is also why I think some sort of bus-based message communication
>system is a Good Thing<tm>. It is a quite good abstraction in that it
>captures normal function calls, message queueing, RPC mechanisms and
>distributed proxy calls under one concept, while still not introducing too
>much inefficiency. It is much easier for a newbie developer to think of
>inter-module communication in terms of "here is a channel leading directly
>to this module you requested contact with" instead of having to learn the
>implementation details.
Call me dumb. Call me poor at abstraction. Please show me what you really
mean by this. Exactly *how* would it work? Go to as low a level as you
think I will need. Avoid assuming I'm good at C++, because I'm not.
Please?
--
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- [MUD-Dev] Re: PDMud thread summary, (continued)
- [MUD-Dev] Re: PDMud thread summary,
ApplePiMan ApplePiMan#aol,com, Sat 24 Oct 1998, 02:58 GMT
- [MUD-Dev] Re: PDMud thread summary,
ApplePiMan ApplePiMan#aol,com, Sat 24 Oct 1998, 23:29 GMT
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 25 Oct 1998, 17:28 GMT
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 25 Oct 1998, 21:51 GMT
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