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[MUD-Dev] Re: PDMud thread summary
[Alex Oren:]
>I think we should look into the object model first.
>Do we want single or multiple inheritance? Static or dynamic binding? Single
>or multiple dispatch? Vtables or name-based? Etc...
I'll admit ignorance again. What does single or multiple dispatch apply
to? I can guess at what you are meaning by static versus dymamic
binding, but I suspect my interpretation won't be what you intend. So,
could you provide brief explanations of what you mean by all this
jargon? (Well, to me the first and last are clear enough.)
--
Don't design inefficiency in - it'll happen in the implementation. - me
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
- Thread context:
- [MUD-Dev] Re: PDMud thread summary, (continued)
- [MUD-Dev] Re: PDMud thread summary,
Jon A. Lambert jlsysinc#ix,netcom.com, Mon 26 Oct 1998, 06:18 GMT
- [MUD-Dev] Re: PDMud thread summary,
Bruce Mitchener, Jr. bruce#puremagic,com, Tue 27 Oct 1998, 04:45 GMT
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 27 Oct 1998, 06:05 GMT
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Tue 27 Oct 1998, 06:13 GMT
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 28 Oct 1998, 04:14 GMT
- [MUD-Dev] PDMud thread summary,
Jon Leonard jleonard#divcom,slimy.com, Thu 22 Oct 1998, 08:39 GMT
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