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[MUD-Dev] Re: PDMud thread summary
True - I'd forgotten about that usage when writing the mail, simply
because using static local variables is heavily deprecated as being
non-reentrant. Something we should probably avoid in a multithreaded
mud :)
Adam Wiggins (adam#angel,com) spake thusly:
> It's slightly more complicated than that, due to C++ being a hack on top
> of C. 'static' is best thought of as a way to use global variables with
> a limited scope. For example:
--
Jo
Harmony - the project to create an LGPL Qt clone
http://harmony.ruhr.de
- Thread context:
- [MUD-Dev] Re: PDMud thread summary, (continued)
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 24 Oct 1998, 01:15 GMT
- [MUD-Dev] Re: PDMud thread summary,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sat 24 Oct 1998, 01:55 GMT
- [MUD-Dev] Re: PDMud thread summary,
ApplePiMan ApplePiMan#aol,com, Sat 24 Oct 1998, 02:58 GMT
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