MUD-Dev
mailing list archive

[ Other Periods  | Other mailing lists  | Search  ]

Date:  [ Previous  | Next  ]      Thread:  [ Previous  | Next  ]      Index:  [ Author  | Date  | Thread  ]

[MUD-Dev] [DevMUD] driver implementation language



Question: 
   If the driver modules are to be loosely coupled, what advantage do we gain
by using an OO language for implementing the modules and their glue?  And if
there isn't that much to gain, why not just use C?  (note: I am not talking
about the game language, which I think would benefit from OO)




[ Other Periods  | Other mailing lists  | Search  ]