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[MUD-Dev] Re: DevMUD: Inheritable modules



Adam J. Thornton (adam#phoenix,Princeton.EDU) spake thusly:

> 
> So basically the core (in my idea of it) would not do much except handle
> connections, broker them, and multiplex/demultiplex the data going through
> them.  This is going to be kernel-like, so it's not really that important
> to be able to dynamically load it or unload it--I can't imagine a MUD that
> did not provide these services.  And I think this bottom layer would be a
> couple thousand lines of C: quite small.

  Perhaps it should be more microkernel-like, with various networking
protocols abstracted into modules as well? It would be nice to be able 
to plug in, say, Unix-domain socket, console and IPv6 TCP handlers to
support different transports.

-- 
	Jo

Harmony - the project to create an LGPL Qt clone
http://harmony.ruhr.de





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