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[MUD-Dev] Re: DevMUD: Inheritable modules
Adam J. Thornton (adam#phoenix,Princeton.EDU) spake thusly:
>
> So basically the core (in my idea of it) would not do much except handle
> connections, broker them, and multiplex/demultiplex the data going through
> them. This is going to be kernel-like, so it's not really that important
> to be able to dynamically load it or unload it--I can't imagine a MUD that
> did not provide these services. And I think this bottom layer would be a
> couple thousand lines of C: quite small.
Perhaps it should be more microkernel-like, with various networking
protocols abstracted into modules as well? It would be nice to be able
to plug in, say, Unix-domain socket, console and IPv6 TCP handlers to
support different transports.
--
Jo
Harmony - the project to create an LGPL Qt clone
http://harmony.ruhr.de
[MUD-Dev] Re: DevMUD: Inheritable modules,
Jon A. Lambert jlsysinc#ix,netcom.com, Sat 31 Oct 1998, 06:30 GMT
[MUD-Dev] Re: DevMUD: Inheritable modules,
Jo Dillon emily#thelonious,new.ox.ac.uk, Mon 02 Nov 1998, 10:41 GMT
[MUD-Dev] Re: DevMUD: Inheritable modules,
Jo Dillon emily#thelonious,new.ox.ac.uk, Mon 02 Nov 1998, 10:14 GMT
[MUD-Dev] Re: DevMUD: Inheritable modules,
The Arrow arrow#trelleborg,mail.telia.com, Sat 31 Oct 1998, 00:17 GMT
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