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[MUD-Dev] Re: Why mudules and some other questions.
Ben Greear wrote:
> If you are going to go with dynamic loading and all that fun stuff,
> has any thought gone to using Java? It's built straight into the
> language...
Did I say I didn't ;-) It's just not everybody here is still convinced
that Java is the most suitable platform to implement the high-level
design and implementation, and leave the place for native
highly-optimized 10% of code which devour 90% of performance, so I
didn't push it.
Actually, would I have, I'd mention the
org.apache.java.lang.AdaptiveClassLoader as a good example of
transparent dynaloader (accessible indirectly from java.apache.org).
> Also, IMHO, text games are ramping down a long bell curve. It seems new
> projects such as this DevMUD might want to consider designing in hooks
> that would allow new, possibly graphical clients, to connect. In other
> words, no raw telnet here, just message passing from client to server to
> client...
+1
> Of course, someone would write a telnet server interface so us
> text people can keep on keeping on.
+1
> Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
--
Still alive and smile stays on,
Vadim Tkachenko <vt#freehold,crocodile.org>
--
UNIX _is_ user friendly, he's just very picky about who his friends are
- Thread context:
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules), (continued)
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
Vadim Tkachenko vt#freehold,crocodile.org, Sun 01 Nov 1998, 02:47 GMT
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
Thandor thandor#donut,dhis.org, Sun 01 Nov 1998, 04:45 GMT
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
James Wilson jwilson#rochester,rr.com, Sun 01 Nov 1998, 05:26 GMT
- [MUD-Dev] Re: Why mudules and some other questions.,
Ben Greear greear#cyberhighway,net, Sun 01 Nov 1998, 06:15 GMT
- [MUD-Dev] Re: Why mudules and some other questions.,
Vadim Tkachenko vt#freehold,crocodile.org, Tue 03 Nov 1998, 00:45 GMT
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
Ola Fosheim Grøstad olag#ifi,uio.no, Sun 01 Nov 1998, 10:18 GMT
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
Jon A. Lambert jlsysinc#ix,netcom.com, Sun 01 Nov 1998, 09:02 GMT
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
Jon A. Lambert jlsysinc#ix,netcom.com, Sun 01 Nov 1998, 07:33 GMT
- [MUD-Dev] Re: Why modules? (Was: Inheritable modules),
Ola Fosheim Grøstad olag#ifi,uio.no, Sun 01 Nov 1998, 10:18 GMT
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