On Tue, 3 Nov 1998 21:48:33 -0700, Chris Gray wrote: } Yep. Others might be issues with string handling (copy v.s. refcount or } GC or something). Herb Sutter currently tries to demonstrate that copy-on-write strings are *slower* in a multitasking environment. cf. "Guru of the Week #45" on comp.lang.c++.moderated. The discussion is interesting. Have fun, Alex.
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, (continued)
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, David Bennett ddt#discworld,imaginary.com, Tue 03 Nov 1998, 23:32 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Alex Oren alexo#bigfoot,com, Wed 04 Nov 1998, 12:29 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 04 Nov 1998, 04:50 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Marc Hernandez marc#jb,com, Wed 04 Nov 1998, 05:18 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Alex Oren alexo#bigfoot,com, Wed 04 Nov 1998, 12:34 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Alex Oren alexo#bigfoot,com, Sun 08 Nov 1998, 13:59 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Ola Fosheim Grøstad olag#ifi,uio.no, Sun 08 Nov 1998, 14:20 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Wed 04 Nov 1998, 05:47 GMT
- [MUD-Dev] Re: DevMUD considerations and the Halloween article, Vadim Tkachenko vt#freehold,crocodile.org, Wed 04 Nov 1998, 08:05 GMT