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[MUD-Dev] Re: [RELEASE] Insanity To Infinity (I:I_OS) v.01a
On Wed, 25 Nov 1998, Robin Carey wrote:
> On Fri, 25 Dec 1998, Bobby Bailey wrote:
>
> >
> > Insanity To Infinity (I:I_OS)
> > Alpha Release Version .01
> > Tuesday November 24, 1998
> >
> >
> > I:I_OS is a mud derived from ROM2.4b6, which contains many contributions
> > and enhancements.
> >
>
> [ ... deleted ...]
>
> What operating system(s) does it run on ?
> What language(s) is it written in ?
>
It's primarily developed on Linux, but it should run (with minimal porting
to the tcp/ip system) on almost any major unix/unix-like OS.
It's wrriten in C, but I've began modifications to allow the inclusion of
C++ code. Currently, it's C that has been tweaked to compile under C++.
--
Bobby Bailey, aka Chil - MU* Admin, Coder, Builder and Sysadmin
Author and Primary Designer of I:I OS
Official Development Site : insanity.towerserver.ml.org:3637
- Thread context:
- [MUD-Dev] Re: Ruminations on CVS and developing in the Bazaar, (continued)
- [MUD-Dev] [RELEASE] Insanity To Infinity (I:I_OS) v.02a,
Bobby Bailey mush#smidefix,karen.hik.se, Fri 27 Nov 1998, 03:12 GMT
- [MUD-Dev] [RELEASE] Insanity To Infinity (I:I_OS) v.01a,
Bobby Bailey mush#smidefix,karen.hik.se, Wed 25 Nov 1998, 03:21 GMT
- [MUD-Dev] DIS: Client-Server vs Peer-to-Peer,
Niklas Elmqvist d97elm#dtek,chalmers.se, Tue 24 Nov 1998, 21:06 GMT
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