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[MUD-Dev] Hex-grid mapping
i'm in the design phase for a project where i want to use hex-grid
mapping, and this has led me to realize that i don't know any decent
methodology at all for tracking coordinates on a hex-grid. ideally
i'd like something not very different from Cartesian coordinates, and
which permits easy determination of what locations are adjacent to
a given coordinate. this seems like the kind of thing which has
probably been solved to death, so i thought i'd ask around instead of
reinventing the wheel. does anyone have any suggestions, or resources
to point me to?
chiaroscuro
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