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[MUD-Dev] Re: Hex-grid mapping



As listed in the FAQ, there's a page called Amit's Games Programming Page.
It has a few pointers in that direction:

<URL:http://www-cs-students.stanford.edu/~amitp/gameprog.html>

On an unrelated note, has anyone got any bright ideas on representing a
sphere with roughly equal shaped tiles?  Whereby tiles can be a hex or
otherwise.  A requirement is that the solution can be scalable for
different sized spheres for representing something like a moon and then a
large planet.

  |    Ling Lo (aka Lethargic Lad)
_O_O_  kllo#iee,org





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