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[MUD-Dev] Re: mud client development systems
On Sun, 6 Dec 1998, Chris Gray wrote:
> [Sunny Gulati:]
>
> >** Everything still depends on "telnetting" into a mud just as we do
> >nowadays. I want to layer the client/server connections on top of
> >telnet.
>
> I'm quite curious as to why you want to put stuff on top of telnet. Since
> you are requiring a custom client anyway, why not use a custom binary
> protocol of some kind? That cuts down on your communication, and avoids
> altogether the problems of accidental interpretation.
Yeah, then run a telnet server over *that*. I'll never do a free-form
mud-client interaction again!! Took me months to even get a crude
parser working worth a damn!
> Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA
>
> --
> MUD-Dev: Advancing an unrealised future.
>
Ben Greear (greear#cyberhighway,net) http://www.primenet.com/~greear
Author of ScryMUD: mud.primenet.com 4444
http://www.primenet.com/~greear/ScryMUD/scry.html
- Thread context:
- [MUD-Dev] Re: Stack-Based NPC AI,
Felix A. Croes felix#dworkin,nl, Mon 07 Dec 1998, 19:00 GMT
- [MUD-Dev] Thought Treasure,
Adam Wiggins adam#angel,com, Mon 07 Dec 1998, 18:27 GMT
- [MUD-Dev] Re: mud client development systems,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 07 Dec 1998, 04:52 GMT
- <Possible follow-up(s)>
- [MUD-Dev] Re: mud client development systems,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Mon 07 Dec 1998, 06:05 GMT
- [MUD-Dev] Re: mud client development systems,
Bruce Mitchener, Jr. bruce#cybersight,com, Mon 07 Dec 1998, 18:50 GMT
- [MUD-Dev] Re: mud client development systems,
Benjamin D. Wiechel strycher#toast,net, Mon 07 Dec 1998, 19:00 GMT
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