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[MUD-Dev] Re: mud client development systems
Sunny Gulati wrote:
[snip]
> On the various people who are.. umm.. puzzled at my insistance on running
> this over a telnet session.. I took a close look at my motivation, and this
> is what I found:
>
> 1. I'm not an awesome C hacker. Playing around with a driver, dealing with
> binary streams coming straight from a socket, scares me. Especially when I
> don't have a crystal clear idea of my communications protocols.
You said you were using LPC, right? Well, here's a useable solution to
your
problem (I think, at least :); use socket-efuns. I think they're
described in the
doc/concepts/socket-efuns file in the MudOS distribution. After reading
it,
they rest should be pretty obvious. If not, mail me.
--
Twice and twice shall he be marked. Twice to live, and twice to die.
Once the heron, to set his path. Twice the heron, to name him true.
Once the dragon, for remembrance lost. Twice the dragon, for the price
he must pay. -- The Wheel of Time, Prophecy of the Dragon Reborn
Per Vognsen (Phaerus) Head-Programmer of Ashandar.
vognsen#post10,tele.dk ICQ: 12808824
- Thread context:
- [MUD-Dev] Re: mud client development systems, (continued)
- [MUD-Dev] Re: mud client development systems,
Benjamin D. Wiechel strycher#toast,net, Mon 07 Dec 1998, 19:00 GMT
- [MUD-Dev] Re: mud client development systems,
Sunny Gulati sunnywiz#radiks,net, Tue 08 Dec 1998, 06:49 GMT
- [MUD-Dev] Re: mud client development systems,
Sunny Gulati sunnywiz#radiks,net, Tue 08 Dec 1998, 06:49 GMT
- [MUD-Dev] Re: mud client development systems,
Scatter scatter#thevortex,com, Sat 12 Dec 1998, 23:36 GMT
- [MUD-Dev] Re: mud client development systems,
Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA, Sun 13 Dec 1998, 07:12 GMT
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